Minecraft Tools

Entity Event Flowchart Builder

Visually map Minecraft Bedrock entity events, transitions, component group mutations, and export valid behavior JSON schemas.

Event Sequence Nodes
1
+ Add Component Groups
- Remove Component Groups
2
+ Add Component Groups
- Remove Component Groups
3
+ Add Component Groups
- Remove Component Groups
Behavior JSON Events
{
  "minecraft:entity": {
    "events": {
      "minecraft:entity_spawned": {
        "add": {
          "component_groups": [
            "lynx:default_state",
            "lynx:navigation"
          ]
        }
      },
      "lynx:on_interact": {
        "add": {
          "component_groups": [
            "lynx:activated_mode",
            "lynx:particle_fx"
          ]
        },
        "remove": {
          "component_groups": [
            "lynx:default_state"
          ]
        }
      },
      "lynx:on_timer_end": {
        "add": {
          "component_groups": [
            "lynx:default_state"
          ]
        },
        "remove": {
          "component_groups": [
            "lynx:activated_mode",
            "lynx:particle_fx"
          ]
        }
      }
    }
  }
}