Minecraft Tools
Entity Event Flowchart Builder
Visually map Minecraft Bedrock entity events, transitions, component group mutations, and export valid behavior JSON schemas.
Event Sequence Nodes
1
+ Add Component Groups
- Remove Component Groups
2
+ Add Component Groups
- Remove Component Groups
3
+ Add Component Groups
- Remove Component Groups
Behavior JSON Events
{
"minecraft:entity": {
"events": {
"minecraft:entity_spawned": {
"add": {
"component_groups": [
"lynx:default_state",
"lynx:navigation"
]
}
},
"lynx:on_interact": {
"add": {
"component_groups": [
"lynx:activated_mode",
"lynx:particle_fx"
]
},
"remove": {
"component_groups": [
"lynx:default_state"
]
}
},
"lynx:on_timer_end": {
"add": {
"component_groups": [
"lynx:default_state"
]
},
"remove": {
"component_groups": [
"lynx:activated_mode",
"lynx:particle_fx"
]
}
}
}
}
}